package com.classeven.downhill.define;

import com.classeven.downhill.engine.Anchor;

public interface iDefine_Object {

	public static int OBS_ [] = 
		{
			iGameDefines.OBS_TREE,
			iGameDefines.OBS_STONE,
		};
	
	public static int left_ancor = 0;
	public static int Mid_1_ancor = 1;
	public static int Mid_2_ancor = 2;
	public static int right_ancor = 3;
	
	public static Anchor ancor[] = 
		{
			Anchor.BOTTOM_LEFT,
			Anchor.BOTTOM_MID_1,
			Anchor.BOTTOM_MID_2,
			Anchor.BOTTOM_RIGHT,
		};
	
	public static float distance[] =
		{
			100,
			300,
			0,
			
		};
	
	public static final int MC_LEFT_RIGHT = 0;
	public static final int MC_JUMP = 1;
	
	public static final int [][][] OBS_LEVEL = 
		{
			{
				{2,3, 0, 0},
				{2,3, 0, 0},
				{2,4, 0, 0},
			},
			{
				
			}
		};
}
